26 June 2021

Getting bored with Minecraft

That feeling when you start a new Minecraft world, mine and build your new awesome base for hours and hours and then... you just lose motivation. Suddenly you're playing other games and returning to that half-built base is too overwhelming. I even tried streaming to keep myself focused but even that didn't work.

My best experiences with Minecraft has been when I'm exploring and just finding new stuff. Building is fun, but it get boring pretty much... I guess.

I think I should return to my latest Minecraft world and just explore. Why not? The base can stay unfinished and maybe I'll find motivation to finish it at some point. Who knows.

You know what, I'm gonna do that. I'll let you know how it goes!

20 June 2021

Too much content

Photo: Nintendo

Legend of Zelda: Breath of the Wild is such a good game but there's something that has led to the point where I'm stuck with it because I don't know what to do! There's so much content: quests to do and places to see and it's overwhelming.

For some reason the need to see and get everything on one playthrough has became a thing for me and I hate that. It's hard to enjoy a game when you're constantly thinking about things that are coming and not the moment you are living (or playing in this case).

I guess it's more to do with how our culture works nowadays - you need to have access to everything at once. As younger I would play same games over and over again and experience them in different ways - now that needs to be done on the first playthrough. When there s so much to play why return to games that you already spend time with?

This might be only me -issue but its an interesting phenomenon at least.

Photo: Nintendo

I had this same problem with Xenoblade Chronicles 2 and Super Mario Odyssey but managed to finish bot with brute force - I still enjoyed both of the games (and Breath of the Wild too) but I had to admit myself that I'm not the one to 100% games - I like stories. But then again, I've grown with games that are more or les story-driven shooters so... 

Just something that I've been thinking about.


11 June 2021

E3 2021 Hopes & Dreams

There is only one thing that I want form E3 this year:

Half-Life 3.

I would also be happy to get a new Fallout game or something Left 4 Dead or Team Fortress related, but I'm pretty sure that none of that is going to happen for a while...

To be honest, I would like to see some new and interesting single player games with old school FPS mechanics. Co-op and multiplayer is all fun and stuff but a good and polished single player campaign beats everything to the ground. For example, Outer Worlds has been one of my favourite games lately and a sequel would be cool. I just need a good sci-fi game to be happy!

But I guess that multiplayer is the thing right now. Multiplayer, skins and unlocks and all that stuff. I'm not really sure anymore because I haven't been following what's going on the gaming world lately - I've been too busy playing games.

And that's what I like about E3 and other gaming conventions - it's fun to know what are the latest trends in the gaming.

The fact that E3 is virtual this year is pretty cool, because there is no chance to gather like that because of the pandemic. It also opens doors to those who haven't been able to get there previously for any reason. Maybe the future of gaming conventions is virtual? Who knows?

Anyway, now I need to get back to my Animal Crossing island and pull some weeds.

06 June 2021

How 7 Days to Die made me feel scared again

I love horror. It's one of my favourite genres and aesthetics, but there's not many games that make me feel scared - I might get spooked by a jump scare or get little bit tense by the good atmosphere, but it's never something that really makes me feel nervous. It's more like just ''this looks and sounds good but why should I be scared of it? It's fiction!''

Truly the last game (or in fact a demo) which made me really uneasy was one of the first ones I ever played: Half-Life: Uplink. I remember playing it in mid 2000s in a small room with an old computer, and the first encounter with headcrab zombie was enough to give 12-year old me nightmares. And to this day I think that Half-Life games, especially the first one, are masterfully crafted horror experiences. But as I got older, the spookiness didn't work on me anymore.

And then I played 7 Days to Die. This game makes me seriously uneasy - and I love that. There's something special about the game's crusty graphics and clumsy gameplay which makes it truly scary at some times. It feels that you're never safe, even after you have locked yourself in the highest spot of your base, because zombies will tear everything apart if you give them a chance. And the fact that you may just hurt yourself deadly by accidentally bumping on your own spike traps just makes me nervous - I need to be on my toes all of the time.

I like that. It's fun to try to keep yourself alive in a hopeless situation - because if you do it makes you feel like you can achieve anything in life. And if you die, you can always try again (unlike in real life).